Another new trailer to put on the site, this time for Rush for Berlin. Available for members via the downloads section on the game page, or for the lazy by clicking here…
Paradox Interactive presents: "The Allied trailer". The third party of the main campaign in "Rush for Berlin" is the Western Allies.
The Western Allies faced a more complex and serious challenge on their way to the German capital. Once militarized, the US economy could easily keep its overseas armies well fed and supplied, but significant losses of manpower were unacceptable to the public, and threatened with severe political ramifications. The situation called for a doctrine different from those employed by the Soviets or the Germans; a doctrine, which by the end of 1944, practically resulted in a war of attrition.
Gone were the herculean (and partly wasted) efforts of the North African and Italian theaters. Swashbuckling tactics gave way to careful planning and meticulous coordination of land, sea and air power. The effects, greatly contributing to the success of D-Day, were felt from Normandy through Holland to the Ardennes and made a real difference during the endgame – the ‘big push’ through the Rhine and into the ancient heart of Middle Europe where the last battles of World War 2 were fought.
The historical scenarios of the Western Allies campaign are all about harnessing power and preserving military unity in a flurry of conflicting national interests. With numbers, technology and air superiority on the player’s side, it is also easy to lapse into over-confidence – a fatal mistake when facing a seasoned and utterly determined enemy.
Designed to recreate the full spectrum of challenges inherent to the period, "Rush for Berlin’s" innovative game concept allows the player to rewrite history. Poor overall performance will result in falling short of the Elbe; mediocre conduct will allow the Allies to reach it. It is the privilege of the best to push further and beat the Soviets to the German capital.
Malcolm Owen On May 23, 2006 at 3:35 am