THQ sends word that its RTS game Company of Heroes for the PC has gone gold! The game is due out September 14th.
THQ Inc. today announced that highly anticipated Company of HeroesTM, developed by internal studio Relic Entertainment, has reached the gold master stage of development and is now entering manufacturing. Powered by Relic’s proprietary next-generation Essence EngineTM, Company of HeroesTM delivers stunning cinematic visuals, completely destructible environments, and the some of the most realistic artificial intelligence to date. The game is scheduled to be in stores for Windows PC on September 14, 2006.
"Based on early critical feedback, we’re confident Company of Heroes raises the standard for the RTS genre, bringing an incredible combination of realism, action and authenticity to a strategy game," said Tarrnie Williams, general manager, Relic Entertainment. "We’ve captured the essence of real soldiers, real battlefields and real war, providing gamers with an unprecedented game-play experience. Reaching the gold milestone is a huge accomplishment for an incredibly innovative team that has truly delivered on its vision."
About Company of Heroes
Company of Heroes is a World War II real time strategy game that brings to life the brave men of Able Company in cinematic intensity as they fight across Europe in the greatest war mankind has ever known. Relic’s proprietary next-gen Essence Engine provides unprecedented graphics and physics complete with the destruction of all terrain and buildings. Featuring 2-8 players in multiplayer competition via Lan or Internet, gamers will choose to play as either the Allies or Axis, each with their own unique weapons, vehicles and commander trees. Company of Heroes is also scheduled to ship for wireless devices in fall 2006.
For more information on Company of Heroes please visit http://www.companyofheroesgame.com
About Relic Entertainment
Founded in 1997 and acquired by THQ in 2004, Relic Entertainment is a leader in the development of innovative real-time strategy games for PC and console. Relic’s first title, "Homeworld" (1999), was received to widespread acclaim, garnering several "Game of the Year" and "Strategy Game of the Year" awards from major industry publications including PC Gamer and Computer Gaming World. Since then, Relic has released "Homeworld: Cataclysm" (2000, co-developed with Barking Dog Studios), "Impossible Creatures" (2003), "Homeworld 2" (2003) and "Warhammer 40,000: Dawn of War" (2004), which won numerous accolades including "Strategy Game of the Year" from Computer Gaming World. Today, Relic is building on this legacy by developing multiple groundbreaking Windows PC and next-gen console projects in the RTS and action genres.