Bionic Commando Rearmed 2 Fact Sheet
Short Version: It’s more Bionic Commando. You get new weapons (napalm included), new puzzles invoking the laws of physics, and better platforming mechanics, which, according to the press release at least, stands for “the impossible is within your leap!”, whatever that means…
Release Date: Q1 2011
Genre: Action Platformer
Platform: PSN, XBLA
Rating: TBC
Developer: Fat Shark
Publisher: CapcomCapcom unveils the next evolution in 3D side-scrolling action with Bionic Commando Rearmed 2. Nathan Spencer returns as the daring elite soldier equipped with special bionic abilities. Spencer will have to face his greatest challenge yet as General Sabio, a new technologically sophisticated foe, is on the brink of launching a deadly missile attack.
Nathan Spencer will make use of his trademark tool – his bionic grappling hook – to grab, swing and leap through a series of lush new environments as he encounters plenty of gun-toting soldiers and mechanized threats ready to give him a hostile greeting. Bionic Commando Rearmed 2 improves upon the visual achievements of its predecessor with the addition of more detailed character models, textures, and vibrant colours. New player mechanics will add another strategic layer of platforming to the overall experience and the famous bionic arm will be getting a major makeover delivering a more dynamic bionic experience to the player.
Key features:
- Sequel to the popular downloadable title on PSN and Xbox LIVE, Bionic Commando Rearmed
- New Weapons (WASP missile launcher and napalm) attacks and enhancements for the all-purpose Bionic Arm (uppercut barrels, grenade launcher, and “Death From Above”).
- New platforming mechanics provide more freedom and challenges. Now the impossible is within your “leap!”
- New physics-based puzzles will take the platforming experience to another level
- 2-player co-op is back and better than ever
- Enhanced graphics and better camera functionality
- All new musical score inspired by NES-era sound effects, produced by the same creative mind behind the original Bionic Commando Rearmed soundtrack
- Cut-scene art designed by cutting-edge art studio Massive Black, whose previously worked on Infamous, Bioshock 2 and God of War III