Fallout 4 has been out for over a month now and the first set of patches has been released. We’ve already reviewed the PC version at launch, but this review will be a look at how it holds up over time as well as some of the PS4 specific features of the game.
This edition of the Fallout series focuses on the locale of Boston, and while the main story is a relatively straightforward tale of discovering what happened to your kidnapped son, the game takes advantages of its setting to sprinkle in all sorts of interesting side quests and varied places to explore, from a flooded quarry to the remains of hotels and a radioactive sea. While you’ll be dealing with the typical raider types and Brotherhood of Steel, there’s also the mysterious Institute and its synths (a reference to MIT) and the Diamond City, which you might not guess what it’s referring to until you first see its waypoint on your map. While I think New Vegas was better written overall dialogue wise and with its interplay between factions, Fallout 4 is definitely a step up over its sparse desert as well as Fallout 3’s ridiculously drab capital wasteland and its many subways.
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